Frequently Asked Questions¶
Common questions about the LIFX Emulator and their answers.
Quick Answers¶
Port conflicts?¶
→ See Best Practices - Port Management
Test too slow?¶
→ See Best Practices - Performance
Discovery not working?¶
→ See Troubleshooting - Discovery Failures
Protocol errors?¶
→ See Troubleshooting - Protocol Errors
Need examples?¶
General Questions¶
What is the LIFX Emulator?¶
The LIFX Emulator is a virtual LIFX device implementation that speaks the LIFX LAN protocol. It allows you to test LIFX client libraries and applications without needing physical LIFX devices.
Why use the emulator instead of real devices?¶
Advantages of the emulator:
- Cost: No need to purchase physical devices (a single LIFX device costs $60-350+)
- Speed: Instant device creation, no setup time
- Availability: Always available, no dependency on hardware
- Scalability: Test with 100+ devices on one machine
- Control: Precise control over device state and behavior
- Error injection: Simulate network issues, firmware bugs, edge cases
- Reproducibility: Consistent test results, no flaky hardware
- CI/CD: Run tests in automated pipelines without hardware
When to use real devices:
- Testing hardware-specific behavior
- Validating WiFi/network stack issues
- Final integration testing before release
- Testing firmware update mechanisms
- Verifying physical device interactions (buttons, etc.)
See also: Best Practices - When to Use the Emulator
Why LIFX Emulator vs other testing approaches?¶
Comparison with alternatives:
| Approach | Speed | Accuracy | Setup | Cost | Error Testing |
|---|---|---|---|---|---|
| LIFX Emulator | ⚡ Fast | ✅ High | 🟢 Easy | 💰 Free | ✅ Excellent |
| Mocking | ⚡⚡ Fastest | ⚠️ Low | 🟢 Easy | 💰 Free | ⚠️ Limited |
| VCR/Recording | ⚡ Fast | ✅ High | 🟡 Medium | 💰 Free | ❌ None |
| Real Devices | 🐌 Slow | ✅✅ Perfect | 🔴 Hard | 💰💰 Expensive | ❌ Difficult |
Use the emulator when:
- Testing LIFX protocol implementation
- Integration testing your application
- Running tests in CI/CD
- Testing error handling and edge cases
Use mocks when:
- Unit testing business logic
- Speed is critical
- Testing code that uses LIFX, not the protocol itself
Use real devices when:
- Final validation before production release
- Testing hardware-specific features
- Verifying WiFi behavior
What protocol version is supported?¶
The emulator implements the LIFX LAN Protocol as documented at https://lan.developer.lifx.com.
Protocol compliance:
- ✅ Full header support (36 bytes)
- ✅ Device discovery (GetService, StateService)
- ✅ Device messages (label, location, group, power, etc.)
- ✅ Light messages (color, brightness, effects)
- ✅ MultiZone messages (standard and extended)
- ✅ Tile/Matrix messages (Get64, Set64)
- ✅ HEV/Clean messages
- ✅ Infrared messages
Protocol version: Compatible with protocol as of November 2025
How accurate is the emulation?¶
What's accurate:
- ✅ Binary protocol implementation (packet structure, types, serialization)
- ✅ Device state management (color, power, zones, tiles)
- ✅ Packet acknowledgment (ack_required, res_required)
- ✅ Broadcast vs unicast handling
- ✅ Multi-device support
- ✅ Device capabilities (color, multizone, matrix, HEV, infrared)
What's approximated:
- ⚠️ Timing (real devices may have different response times)
- ⚠️ Firmware behavior (emulator uses generalized logic)
- ⚠️ Hardware limitations (real devices have memory/CPU constraints)
What's not emulated:
- ❌ WiFi/network layer (emulator uses UDP directly)
- ❌ Firmware updates
- ❌ Physical buttons or sensors
- ❌ Actual light output (brightness, color rendering)
- ❌ Power consumption
Accuracy rating: ~95% for protocol testing, ~70% for real-world behavior
Can I use this in production?¶
No, the emulator is for testing only.
Appropriate uses:
- ✅ Development and testing
- ✅ CI/CD pipelines
- ✅ Integration tests
- ✅ Demonstrations (with disclaimers)
- ✅ Protocol exploration and learning
Not appropriate for:
- ❌ Production control systems
- ❌ Customer-facing deployments
- ❌ Critical infrastructure
- ❌ Safety-critical applications
Why not production?
- No reliability guarantees
- May have undiscovered bugs
- Not validated against all edge cases
- No security hardening
- No official support from LIFX
Performance Questions¶
How many devices can I emulate?¶
Practical limits:
- Typical usage: 1-10 devices (most common)
- Stress testing: 50-100 devices (depends on hardware)
- Maximum tested: 500+ devices (on powerful hardware)
Limiting factors:
- Available RAM (each device uses ~1-5 MB)
- CPU for packet processing
- Network bandwidth (UDP packet throughput)
- Operating system limits (file descriptors, ports)
Performance tips:
- Use a single server with multiple devices (not multiple servers)
- Minimize device state updates
- Use appropriate test fixture scopes
- Run tests in parallel with pytest-xdist
How many packets per second can it handle?¶
Typical performance:
- Single device: ~1,000-10,000 packets/sec
- 10 devices: ~500-5,000 packets/sec
- 100 devices: ~100-1,000 packets/sec
Factors affecting performance:
- Hardware (CPU, RAM)
- Packet type (simple vs complex)
- Python interpreter (CPython vs PyPy)
- Operating system
- Concurrent clients
Optimization:
- Emulator uses asyncio for concurrency
- Packet processing is lightweight
- Most time spent in serialization/deserialization
Platform Questions¶
What platforms are supported?¶
Fully supported:
- ✅ Linux (Ubuntu, Debian, Fedora, etc.)
- ✅ macOS (Intel and Apple Silicon)
- ✅ Windows (Windows 10/11)
- ✅ WSL (Windows Subsystem for Linux)
Requirements:
- Python 3.11 or newer
- asyncio support
- UDP networking
Platform-specific notes:
Windows:
- May need
WindowsProactorEventLoopPolicyfor asyncio - Firewall may prompt for UDP access
- Use dynamic port allocation in tests
macOS:
- Works on both Intel and Apple Silicon (M1/M2/M3)
- May need to allow Python through firewall
WSL:
- Works well for development and testing
- UDP networking functions correctly
- Port conflicts rare
Does it work in Docker?¶
Yes! The emulator works great in Docker.
Example Dockerfile:
FROM python:3.13-slim
WORKDIR /app
COPY . /app
RUN pip install -e .
EXPOSE 56700/udp
CMD ["lifx-emulator", "--color", "3"]
Docker tips:
- Expose UDP port 56700 (or your custom port)
- Bind to
0.0.0.0for container networking - Use Docker networks for multi-container testing
- Map volumes for persistent storage
See also: CI/CD Integration Tutorial
Does it work in CI/CD?¶
Yes! Designed specifically for CI/CD.
Supported CI platforms:
- ✅ GitHub Actions
- ✅ GitLab CI
- ✅ CircleCI
- ✅ Travis CI
- ✅ Jenkins
- ✅ Azure Pipelines
CI/CD best practices:
- Use dynamic port allocation
- Run tests in parallel
- Cache pip/uv dependencies
- Use pytest-xdist for speed
- Set appropriate timeouts
See also: CI/CD Integration Tutorial
Feature Questions¶
Can I emulate specific firmware versions?¶
Yes! Use the firmware_version scenario:
device = create_color_light("d073d5000001")
# Emulate firmware version 3.70
device.scenarios = {
'firmware_version': (3, 70)
}
Use cases:
- Test version detection logic
- Verify compatibility with old firmware
- Test upgrade/migration code
- Ensure graceful degradation
Note: This only changes the reported version, not actual behavior.
See also: Testing Scenarios Guide
Does it support firmware updates?¶
No. The emulator does not support firmware update mechanisms.
Why not:
- Firmware updates are hardware-specific
- Would require implementing entire update protocol
- Not needed for most testing scenarios
- Real devices needed for firmware testing
Can I test device discovery?¶
Yes! The emulator fully supports discovery.
How it works:
- Emulator responds to GetService (type 2) broadcasts
- Returns StateService with port number
- Clients can discover devices as usual
Example:
# Emulator side
device = create_color_light("d073d5000001")
server = EmulatedLifxServer([device], "0.0.0.0", 56700) # Bind to all interfaces
# Client side (using any LIFX library)
# Discovery will find the emulated device
Discovery tips:
- Bind to
0.0.0.0for network-wide discovery - Bind to
127.0.0.1for localhost-only discovery - Ensure firewall allows UDP traffic
- Use correct port (default: 56700)
Can I test multizone effects?¶
Yes! Multizone effects are supported.
Available effects:
- MOVE effect (packet type 510/511)
Example:
strip = create_multizone_light("d073d8000001", zone_count=16)
# Device responds to:
# - GetColorZones (502) / SetColorZones (503)
# - GetMultiZoneEffect (510) / SetMultiZoneEffect (511)
# - GetExtendedColorZones (506) / SetExtendedColorZones (512)
Can I test tile patterns?¶
Yes! Tile/matrix devices are fully supported.
Tile features:
- Multiple tiles per device (up to 5 or more)
- Get64/Set64 for zone updates
- GetDeviceChain for tile info
- Custom tile dimensions (8x8, 16x8, 5x6)
Example:
tiles = create_tile_device("d073d9000001", tile_count=5)
# Each tile has 64 zones (8x8)
# Responds to Get64 (707) and Set64 (715) packets
Troubleshooting Questions¶
Why can't my client find the emulated device?¶
Common causes:
- Wrong network interface
-
Solution: Bind to
0.0.0.0instead of127.0.0.1 -
Port conflict
-
Solution: Use dynamic port allocation or check for conflicts
-
Firewall blocking UDP
-
Solution: Allow Python through firewall (Windows/macOS)
-
Client looking on wrong port
-
Solution: Ensure client uses port 56700 (or your custom port)
-
Emulator not running
- Solution: Verify emulator started successfully
See also: Troubleshooting Guide
Why are my tests slow?¶
Common causes:
- Too many devices
-
Solution: Use only devices you need
-
Function-scoped fixtures
-
Solution: Use module or session scope when appropriate
-
Sequential test execution
-
Solution: Use pytest-xdist for parallel tests
-
Unnecessary delays
-
Solution: Remove artificial sleep() calls
-
Slow client library
- Solution: Profile your client code
See also: Best Practices - Performance Considerations
How do I debug protocol issues?¶
Debugging techniques:
-
Enable verbose logging:
-
Use --verbose flag:
-
Check packet types:
-
Inspect device state:
-
Use network sniffer:
- Wireshark or tcpdump to see actual UDP packets
See also: Troubleshooting Guide
Where do I report bugs?¶
Bug reports: - 🐛 GitHub Issues: https://github.com/Djelibeybi/lifx-emulator/issues
Before reporting:
- Check existing issues
- Update to latest version
- Reproduce with minimal example
- Collect relevant information:
- Python version
- Operating system
- lifx-emulator version
- Error messages
- Minimal reproduction code
Good bug report includes:
- Clear description of issue
- Steps to reproduce
- Expected behavior
- Actual behavior
- Code example
- Error messages/stack traces
Version Compatibility¶
What Python versions are supported?¶
Required: Python 3.11 or newer
Tested on: - ✅ Python 3.11 - ✅ Python 3.12 - ✅ Python 3.13 - ✅ Python 3.14
Not supported: - ❌ Python 3.10 and older
Why Python 3.11+? - Modern async features - Performance improvements - Type hints improvements - Better error messages
What are the differences from real devices?¶
Protocol differences: - ✅ Emulator implements protocol exactly as documented - ⚠️ Real devices may have firmware quirks - ⚠️ Real devices may have timing differences
Behavioral differences: - 🔴 Emulator responds instantly (no physical light transition) - 🔴 Emulator has no memory/CPU constraints - 🔴 Emulator doesn't model WiFi issues - 🔴 Emulator doesn't have button inputs
State differences: - ✅ Color, power, zones, tiles: accurate - ⚠️ Signal strength, WiFi info: stubbed - ⚠️ Uptime, reboot count: simplified
Best practice: Use emulator for protocol testing, real devices for final validation.
Getting Help¶
Where can I find more documentation?¶
Documentation sections:
How do I contribute?¶
Contributions welcome!
- 🎯 GitHub: https://github.com/Djelibeybi/lifx-emulator
Ways to contribute:
- Report bugs
- Suggest features
- Improve documentation
- Submit pull requests
- Help others in issues
Is there a community?¶
Official resources:
- GitHub Discussions: https://github.com/Djelibeybi/lifx-emulator/discussions
- GitHub Issues: https://github.com/Djelibeybi/lifx-emulator/issues
Still Have Questions?¶
If your question isn't answered here:
- Check the Glossary for terminology
- Read the Troubleshooting Guide for common issues
- Browse the Tutorials for usage examples
- Search GitHub Issues for similar questions
- Ask in GitHub Discussions
We're here to help! 🎉